In Queens, a fifty-foot, six-limbed, godawfully ugly thing interrupts an obnoxiously “Nu Yawk” couple’s spat over the electric bill, reducing their five-story walk-up to scrap. Morning finds H.E.A.T. there (minus team-spy Monique), as they seem to be the only municipal agency at work in New York. Seriously, where is the Fire Department? Isn’t this a city in recovery from perpetual Godzilla attacks? Why does anyone still chose to live in this New York? But then again, why does anyone chose to live in Metropolis? Or Marvel Comic’s version of the City That Never Sleeps?
Meanwhile, Nick and Craven join Monique at the MTA. Again they seem to be the only public servants in sight, rescuing civilians from the depot’s garage even as the still-nameless monster tears the place apart. Our (human) Heroes’ imminent demise once again appears at hand…until Godzilla, the real hero of the piece, stomps his way out of the ocean and into an inconclusive fray. The misshapen mutation appears to feed on electromagnetic energy, and reacts to Godzilla’s blasts of radioactive breath the same way mosquitoes react to type O-pos. Things look bad for Nick and his half of the team (who’re once again caught between the battle, and once again, survive uninjured, despite the flying buses and falling lizards all around) until Godzilla head-butts the creature into a cloud of debris…where it vanishes without a trace.
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For all my disdain for Randy (I have a mild hatred for all characters who presume to speak for the audience) we occasionally think alike. “I see where you’re going with this,” Randy says. “Walker hates his job and everyone around him. So when he accidentally mutates into a giant bug zapper, he decides to get his revenge!” (Pause.) “What?”
"That Crackler thing can’t be a human mutation,” Mendel counters. “It’s not even alive.” Rather it appears to be a walking electromagnetic field—a walking, stalking, size-changing hologram, ripped out of its holodeck and set loose upon the world.“‘Crackler?’” Randy asks."Well, what would you call it?”
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On their own again, Randy and Elsie gain access to the Center, despite Center personnel’s apparent obsession with security. “Looks like Walker isn’t here,” Randy says. “And he isn’t in room 213.” “Well,” Elsie counters, “let’s not pay him a visit.” Upstairs, they find two anonymous scientists and one sleeping man with more EEGs strapped to his head than a grand maul seizure patient.
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Seems like Walker (who’s psyche test “suggested intense repressed rage,” according to one of the Neural Research Center’s whitecoats—and you still went through with treatment? You bastards practically asked for a giant monster to hatch out of that man’s head), comatose state notwithstanding, controls the Crackler unconsciously, dreaming it into being and dreaming himself into the driver’s seat. Another Theta spike appears right on cue, setting up our final fight scene…and the predictable resolution.
It begins in media res, with exposition (especially scientific exposition) delivered in clumsy blocks of dialogue, often in the middle of a fight scene. In the tradition of 70s-era team books, H.E.A.T. voluntarily splits itself up into more easily-managed micro-teams. This allows Nick, Monique and Craven to remain busy while Wein focuses our attention on the main characters: Elsie and Randy. Their separate and disparate skill sets do end up solving the case, despite the obligatory friction. Obligatory because, without it, how could you bring these character’s through a dramatic arch in twenty-two minutes or less? Bully to Wein, then, for not shoving that resolution in our face. It comes in a quiet moment during the final fight scene, as Godzilla’s battle with the Crackler tears apart Shea Stadium, not in a South Parkian, “I’ve-learned-something-today” moment…but with the simplest of gestures: an offered hand, by Elsie to Randy…who’s just been knocked across the room by an electric shock. You can see Randy’s entire character summed up in that rash but well-meant attempt to unplug Walker and shut the Crackler down. Of course his ad hoc, ask-questions-later tactics are going to run afoul of Dr. Elsie Chapman, team paleontologist. My only complaint is, since this is a kid’s show, its sympathies obviously tilt toward Randy; in the end, he’s always right. Even his “I see where you’re going with this” comment is more on-target than anything H.E.A.T.’s three scientists come up with—and that’s a bad sign all around. Do you want the punk kid to be the smartest one in a room full of “professional” monster hunters? I think not.
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By provoking Walker into a shouting match, Randy (somehow) destroys the Crackler’s supply of emotional fuel. Godzilla, having battled the Crackler across Flushing Meadows (bye, bye, Unisphere), dissolves it with a well-timed fireball—miraculous, considering all previous attempts to nuke the Crackler only made it stronger.
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Would they? Really?
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